Game
Hello Neighbor RTX






3 months ago

New MINI-DevLog #2


A lot has been done — I started working on the house.

-I created a large number of new wallpapers and reworked the frames. The old paintings were redone as well.

-I updated and finished post-process

-added the ability to disable RTX without any lighting artifacts.

-A large number of assets were updated too.

-I also decided to drop tessellation and instead made the planks/roof using polygons. This is much better in terms of optimization.

-The character - Neighbor 40% complete. His final version will be shown in the full DevLog #2,along with the entire house.

Well, progress is going really well. I truly believe that the remake of Alpha 2 will be released in October this year



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4 months ago I painted it (2nd art)

(they told me it looked like AI art lol)

My character Octavia (Via). finally has a design. after 6 years. finalized. made the art in 4+ hours lol (p.s. he's bisexual. if you want to ship him :PPP)

Hello neighbor reborn Asset Release. Релиз ассетов.

(ENG/RUS)

BTW MY FRIEND IS MAKING A GAME :P

FATAL TRAIN - https://store.steampowered.com/app/3193920/Fatal_Train/

TRAILER COMING SOON

you can change the graphics, but you'll never change the essence of the game

The neighbor is almost completely done. it will be shown in full in devlog 2

horror art today (35 min)

https://youtu.be/l1wQC65__xI Well, the beginning of history. the first devlog, also here will be some art from the devlog in full quality below there will be a lot of information in the devlog, in Russian with English sub

Actually I kind of shouldn't show the non-rig rendering in ue5. it looks really bad on them. because it's in t-pose. I'd rather show it in full (I'll delete that post because it's a real mess lol)

Interface.

is visually almost done.

(yes here is once again this room, but sorry, I literally have no assets for the others XD)