Game
Hello Neighbor RTX


4 months ago

Interface.

is visually almost done.

(yes here is once again this room, but sorry, I literally have no assets for the others XD)




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Actually I kind of shouldn't show the non-rig rendering in ue5. it looks really bad on them. because it's in t-pose. I'd rather show it in full (I'll delete that post because it's a real mess lol)

I'm creating a new art style. It will be pixels with pbr, essentially semi-realistic.

https://youtu.be/l1wQC65__xI Well, the beginning of history. the first devlog, also here will be some art from the devlog in full quality below there will be a lot of information in the devlog, in Russian with English sub

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

you can change the graphics, but you'll never change the essence of the game

ten years

Assets from hn rtx (vol 1) wow.. I've done so much.. this is the first part, props (Blender + Sp)

Sudden new oc. She is an observing being from the world of the dead She looks, she is not interested in how people live. She is interested in how they die. I'm also currently experimenting with another style, ps2, but with normal maps and all that.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

caught an interesting shots btw, I received a commission for more than 1000 dollars