Game
Hello Neighbor RTX


5 months ago

Actually I kind of shouldn't show the non-rig rendering in ue5. it looks really bad on them. because it's in t-pose. I'd rather show it in full
(I'll delete that post because it's a real mess lol)




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So there's a problem with neighbor eye color Some people like blue, some like green. Green is just canon. I want blue.

I found a solution to this problem - use both. but in different contexts.

blue eyes - reality

green eyes - not reality.

New MINI-DevLog #2

About once a week I'll post something new. not everything, but some of the developments added more interaction - objects can now get dirty, also there is grass flying out, although it is not quite well seen here. #HNRTX

too late for the prompt but for #Demon i drew Charlie!

Sudden new oc. She is an observing being from the world of the dead She looks, she is not interested in how people live. She is interested in how they die. I'm also currently experimenting with another style, ps2, but with normal maps and all that.

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

ue 5 with no rtx and no lumen (wip)

More test objects. I feel that I like the style for memory eaters. but somehow... Little experience or something. We need more facilities. to make the finished scene in this style. Mb something like hl 2... hm..

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

well i need texture 30+ assets in this style for magnet room remake scene :P