i thought this was gonna take me weeks (or even a month); turns out i finished this on two days, im surprised.
too lazy to talk about it, just watch the video, or dont ig lmao.
(oh also you can finally beat up the silly square yayyyyy)
Next up
sorry for no post guys ive been addicted to forsaken for the past couple of months (i have 5 days playtime already lmao)
CUBE: Now with 640x360 Resolution and Interpolation to make the game look smooth as butter.
also added locked doors, tasks (only one as for now but who cares), and some cool effects for when you're about to die.
ATTENTION TO ALL GEOMETRICAL FOLKS. CUBE'S APRIL 1st BUILD WILL BE LEAVING SOON ON 4/12/2025, GET IT WHILE YOU STILL CAN!!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New map's on the works: FINAL TEST MAP. despite being what its name says, it still will end up getting in the final release of the game. (Early Test Map too, but it won't be so easy to gain access to) also there's results screen now yayyyyyyyyy!1!!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Doing something else aside of gameplay; I bet you can't guess what it is ;))
remember when i said i was gonna move to itch as soon as i published "CUBE^"? well, no. im doing it now; rlly gonna miss this place though.
just gotta tidy up some stuff and then we're ready to move on.
Events! They occur on a random time period, adding some extra spice to the gameplay loop. There will be more, but for now I've just made two: Chant (2:27) and Blackout (0:05).
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