Thank you all so much for the feedback from the Playtest V2, especially @MeltedBox for the loads of feedback. This update is much smaller but still important because it fixes a lot of key issues and adds some more content to the game.
Status Effects
I have reworked the DOT status effects (Poison, Burn, Bleed), These effects were not dealt with properly before and weren't balanced at all. In order to improve this, I have made changes to each state.
Poison: Deals 4% damage over 4 turns.
Burn: Deals 3% damage over 2-3 turns, also lowers enemies ATK and DEF by 5%.
Bleed: Deals 2.5% damage over 2-3 turns but also gives back HP, caps at 250 HP restored.
I have also changed Rage, it now increases attack by 40% instead of %20, making it a much more dangerous state to be inflicted with.
Characters
I have done a lot of adjusting on both Fredbear and Springtrap, mostly inspired by the feedback from @MeltedBox . Honestly, it would be hard to list every change that I have made, but I will list the most notable ones.
Fredbear
Golden Gift and Grated Cure have been combined to be a more useful tool.
Golden March has been nerfed to deal less damage, it's attack debuff is also no longer guaranteed.
Received an AOE defense debuff, but it is costly...
Springtrap
Springtap now gets a guaranteed extra move every 3 turns, instead of it being random.
Replaced the original Buffed Locks with "Springlock Charge" which will buff an allies attack.
Replaced Double Trouble with the original "Buffed Locks" with some slight changes.
Freddy
Adjusted his stats and skills to be much closer to CC.
Replaced Sickening Tune with "Death Inhale".
Bosses
Puppet
I've changed the puppet to be a much better, and harder fight.
Second Puppet
Created a render for the second puppet, the fight is also a bit more different now.
Shadow's
Shadow Bonnie has received some changes, and the other shadows have been added to the game!
JJ
Has received some changes again, hopefully to make the fight much better.
Miscellaneous Changes
Added a preloader to the game in an attempt to improve performance.
Added a proper title screen
Changed the loading text to be Courier New
Slightly altered Golden March's animation
You can now see an enemies exact health on their health bar. (This is likely to receive some changes to look better)
Added the choice to fight the puppet without waiting for the timer.
Frooby & Co. now have Cranky's blessing in the intro,
doesn't change much but yeah.Removed a few plugins that were unused.
Fixes
Fixed the movement speed in purgatory.
Fixed the overlay not updating when the Puppet's timer is activated.
Fixed a tileset error in the Kitchen.
Fixed some text to prevent it from cutting off.
0 comments