!!Done Or Gone?!!
Developers Like Me Often Take Some Times for Developing, Its Been A While Since My last Launch Of the Game And 
Remembering that I only Updated the Game(Based On Itch) 3 times, So I Often Make Updates On It, Finally Im forced to 
Announce Everyone, that FRWB The Legend Of Omega Stone Tales/Saga. Will Soon Close.... Yes, Last Chapter Until
Our Next Game FRWB OverDrive, Im Currently Talking to My 2 Co Owners, And They Decided to Closed the Book And
Hook for another FRWB Storyline, I Did Established Some Story that I Hope You Will Soon Noticed... This took me A lot Of
Stuff to Debug And Now Im Closing It, FRWB is A Huge Story Compiled With Lures And Story Telling of A Young Boy Who Given
A Power to Take Over And Stop Water Blue, But Soon Or After, The Game Will Closed For Many Reasons too...
============
1. Lack Of Coders = I know RPG MAKER MV doesnt Require Codes, But The Limitation of Given Plugin to us Really Squeeze out our Energy and Time Consuming
2. Lacking of Resources = I hope You Know Why
3. Bugs And Error I and Others Cant Fix = Well, Yeah, Error Like those Really Require Some Coding Skills, So I Have No Choice to Remove them
============
And More
============
Sooner Or Later this Book Will Be Gone And FRWB will Close too, Dont Forget, FRWB And WWYLM is Connected To the Story, As Why The FlipSide is Created, Why ✋︎👍︎☟︎✋︎😐︎✌︎ ✡︎🕆︎☼︎✋︎ ✌︎☹︎🕈︎✌︎✡︎💧︎ ✋︎☠︎ ❄︎☟︎☜︎ 🏱︎☼︎⚐︎☝︎☼︎✌︎💣︎... Hope You Get Ready For More Future Content, As Always... This Game Will Not Be Maintained Anymore, And If the Game Ever Get Bugged Or Something, I Wont Fix it Anymore... Please Wait For the Last Update...



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Hi There! its us again We're terribly Sorry for Ghosting ya'll for 1 week! been slowly transitioning from windows 10 -> Arch due to the Incoming Windows 10 EoS! Don't worry, we're finally finished, we can continue again! #indiedev #indie #gamedev #devlog

>>Day 26.5<< Continuing from earlier devlog, we finish the first BGM music for Silicon Architect, Will I Use this? Probably... Is it good? NOoooo... but its a placeholder nonetheless! https://youtu.be/Sd1pyi_FwHQ #indiedev #indie #gamedev #devlog

Yo! We're so back! we've been gone for so many days cuz I've been busy in college. However i tried my best to update it when i have time! and well, yeh... Days 29 - 31! :,) >> https://buff.ly/hrZLxFf << #indiedev #indie #gamedev #devlog

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>>DAY 29<< Even though college already started, we gotta continue the grind! I Took a break from the Godforsaken CPU Grid and Finished Something easy for today's Devlog! Feel free to pick sides you like, "0.2" or "0.1"! #indiedev #indie #gamedev #devlog

Dive into the cozy post-apocalyptic open world of Critter Cove!

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Wishlist the game: https://bit.ly/CritterCove

Announcement! Starting 8/24/2025 - Until UK's policy becomes less aggressive, We the Nexulon Network Interactives is Officially Blacklisting UK Users from Accessing our future and current projects/sites! Learn more at our Blog https://buff.ly/gRH3PT4

>>Day 27<< Oof-- I Had to rework a massive chunk of my implementation For the Grid-Base building system, thats cuz it was coded poorly and using AI, now it works and 100% Human Made :D #indiedev #indie #gamedev #devlog

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>>Day 28<< Its that time again wooo! Finalization time! I've added finally the Multicell Building system, it only took me 3 Days to code it :,) *The best developer that ever lived* #indiedev #indie #gamedev #devlog