Game
Stardust Trail
1 month ago

New testing build out! This includes a new version of the enemy class, though I haven't added any attacks to the enemy that wanders the field in this build.

If you want to fight a normal Crystalis using the old enemy class press [DELETE].




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Redesign.

Doing some new sprites for the Fallows area.

Working on a EnemyV2 class thats more modular than the current version.

Added a sorta quality of life thing where if you run into an enemy with less HP than your parties cumulative attack, it gets downed on the field rather than forcing you into an encounter.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

What you all think

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!