Game
Five Nights at Cris'
5 months ago

New update for Five Nights at Cris'! Introducing new feature for future development, like Animatronics having "states" with different visual cues. Also, there is a new hover button to open and close Cameras to be more FNAF-like.




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This probably won't interest anybody, but first dev release on the way! Still missing some arts, like the background of the Cameras, but it's fully playable.

You can check any progress on my GitHub: https://github.com/Cristichi/FiveNightsAtCrisJava

Update being published now.

- Fixed Night 3 not loading. My bad.

- Fixed "static" sound from Cameras being repeated on loop even after completing a Night if Cameras were up when you won.

- Improved menu.

- Cleaned up some code and javadocs.

art comission.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle