Game
Megaman: Dr. Wily Wanders Off
10 years ago

New Version Released!


Major changes for this update

  • Rewrote the end-game boss completely. I didn’t like the previous version since it felt too dependent upon luck with too many cheap hits. The new end-game boss maintains some of the better aspects of the previous one while sticking with tradition. Skill now matters more than luck

  • Improved the second to last boss in the game, adding another attack and continuing the theme of a “load-bearing” boss

  • Rewrote Spike Man. He was the first robot master I ever programmed, and he really didn’t behave like a robot master. His previous AI was scrapped entirely and his new attack pattern is more in-line with what players expect from a Mega Man boss

  • Changed Lawnmower Man’s weapon to be a ground sweeper, which makes more sense and adds interest

  • Entirely new title sequence for the game

  • Various minor graphics improvements



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