Happy New Year!
Phew 2021 was a tough year...But we've finally made it to 2022! Hurray!
I've been a little quiet on Reindeer Story, mostly due to how tough work has been been and lack of energy as a result. But I've still been plugging away behind the scenes!
Proud to say I've got all the key maps, mechanics and scenes of the game done! So the project is officially at 50% Completion!
2022 and beyond!
What's next for 2022? If 2021 was about building the skeleton of the game 2022 is about fleshing it out!
Now that I've got a structure to work with I can properly create the content and fill in the gaps I left. I've avoided putting general NPCs, treasure, etc. in the maps so that I wouldn't write general dialogue that's out of synch with the story.
Battles - developing Enemies and Bosses to reflect increasing challenge!
Dialogue - General Dialogue
Graphics - replace any placeholders.
Treasure/Collectables - distributing Platforms - Getting the demo onto Stream
Music - Commissioning the games music
Optional Content - Maps and scenes, alternate endings(?),etc.
Demo - Creating a demo for 2022 which will replace the prototype.
By the end of 2022 I'd aim to have a version of the game that is playable finish to end with no placeholders. I'll also want to have a new demo that features the Prologue and 1st Chapter!
2023 will be a year of refining where I'll to ensure maximum quality for release in Winter 2023! I'm thinking of selling the full game for £6 which works out to about $8.
Thanks for reading! Happy New Year!
-Azzie
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