Game
NO_NAME
11 years ago

News Update #4


IMPORTANT NOTE: A patch is on the way, Adding a few easter eggs and bugfixes.

Not much work has been done recently, as it’s only been bugfixing and easter eggs.
Atleast the easter eggs will be fun!

The patch contains fixes for:

  • Flashlight sometimes not working at all

  • Flashlight starts to flicker too early

  • Flashlight using up too much battery at once
    and much more..

New things:

  • Batteries nearly implemented now

  • Main menu looking way better than it did earlier

  • Some small tweaking

  • A feature so it actually turns to day after about 4 hours.



0 comments

Loading...

Next up

HUD Change * The battery hud is changed, So it’s smaller, and it doesnt give you an exact number of how much you’ve got left before you’re screwed!*

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.