22 hours ago

NGL, Spec. 11 & 12 are really getting me to $#!t myself. Pictured above is the Old Man from the 12th one - which was the mansion in the mansion, whose atmosphere & hiding mechanics got me good...


Specimen 11, however, made me panic like a madman when I 1st saw him. Just like the Old Man, his locale was ominous, but what made THIS ONE especially frightening wasn't just his design & chase (he can phase through walls, deals high damage & does illusions that make doors seem to not exist - very menacing, indeed), but also his debut - he starts to chase from the freezer, but I didn't get around to see that at all (I've got the key from there & immediately went running). However, I 1st saw him from the counter & his presence THERE made me an absolutely scared man. After that, it was mostly smooth sailing, but he still managed to scare me for the duration of his chase (the reasons for this I've listed a couple sentences up - but I will say that his powers of illusion are to be aware of.



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Welcome back to another episode of 'Cookie Clicker grandmas having the bestest of names'

(probably the last post for the next 12 hours I guess)

#GJAsks EZ, it's this masterpiece I'm currently playing through.

Damn, this Arby's so fun, they have a play place even. 10/10 experience.

This room is absolutely majestic

2nd SJSM post from me today, ik, but: Bab's CAT-DOS kinda funky with that one graphical error (unless it isn't, but I don't know myself, so I'll assume it's an oddity)

le Howard room :3 my beloved sjsm easter egg thing (I thinkuess)

I got chased by Specimen 5 in SJSM & ngl - although it wasn't too hard for the most part, it was MASSIVELY horrifying in the maze-like abyss rooms. Some of 'em illusions were so dark, I couldn't see pathways!

Bab is frightening.

I don't think fidgeting around with GMod's post-process effects in THIS SPECIFIC WAY was a good idea. Lowering the darkness, being on a backrooms map & having Taker boi over there chasing me is a recipe for nightmares, ngl.

'boutta get chased by Specimen 7, the wall of all walls. Wish me luck, comrades & other lads