so i have been working on this game for about a month and have been learning how to make it from scrach. thats why its has been takeing so long but as of now night 1 is done! all the cameras the animtronics sounds and the office. so now that i know a lot more just from making the first night so i can make the other nights with more knolige. evan thoe the other nights wont be like night 1 like i said the game will have a different office game macanicks and animtronicks . so i will be puting up a night 1 teaser video on my you tube channel and on here to so thats about it i hope you enjoy the vid and the game whenever it comes out.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.










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