Game
Farm Kill
11 years ago

No More Retreating!


  • You can no longer retreat down to your starting location and funnel zombies through the gate. This old tactic would result in ridiculously high killstreaks and that’s not how the game was meant to be played.

  • Added a light in the house to better reveal the Shotgun, since some players missed it completely.

  • Fixed a bug where killing a zombie at close range would spawn both a corpse and body parts.



0 comments

Loading...

Next up

Final Harvest - an endless zombie shooter where you have to defend your farm as long as possible.

Give it a try and let us know what you think!

https://gamejolt.com/games/final_harvest/902472

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?