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Edit: This isn't for update 2.0.0. This was just to test my skills with certain things.
Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.
Mini Status Update 4
The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.
June 1st Mini Status Update
The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.
The Game select menu as of now. After a bit of refinement and bug fixing, this will be available to play as a triple game EXE/Love file (For PC and Mac users).
As some forward transparency, each update will add 3 additional games.
This is a small showcase of what the first 3 minimods (let's just call them that) will look like.
Remember, some will have different endings depending on your actions, while other only have one. You should experiment to see what endings you can get.
I made a custom attacking spell for Ralsei called Flamescarf. It does high physical damage to one enemy. I made the sprites myself and I am SO happy with how they turned out.
Based on a Ralsei vs. Secret Boss Sans animation from Youtube.
Mini Update - Improved Mad Dummy fight
After some consideration, I added a few adjustments. - Mad Dummy has lower starting Attack - Magic Attack ACT now increases Mad Dummy's Defense, has a 85-100 damage range, as well as uses Ralsei's spell sprite
Mini Status Update
Fully fleshed out the ACT/SKILL menu swap function.
Added a new spell to the Vessel's SKILL menu.
Fixed a few bugs.
Finalized the SavePoint menu.
Thanks to @AlexAndIndy , @KreeperKilla551
, and @Fortniteballsfunny
for being Playtesters!
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