4 years ago

Nothing new to show on the game rn so here's morshu




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Added some Physics-based enemies and objects. and gave the slash the ability to apply impulse to any rigidbody with an Enemy or Item Tag. This is really fun i love physics!

Drawing some textures, and messing around

Added in some new assets for platform and props, i think it looks pretty alright, I want to add in some paralax backgrounds and actually create an animated "hand drawn" character

Another wallpaper for my mac. It's me and three others from my major class and my main big class

Look at this dude...

#GJAsks Favorite Video Game Genre huh?

I've always had a soft spot for platformers, more specifically the ones that feel like a big adventure.

If only I could make them myself at some point...

Made this hood guy, experimenting with animation and wiggly lines

Added my own knock-back system and basic AI. This is the first time I've gone and added features without any tutorials. I feel smart which isn't normal #IndieDev #Godot

Leyton and Louis. Calling it the LL duo

ALSO FACE REVEAL AT 600 TRUST NOT CLICKBAIT !!

(First Post!) Just put in Hollow Knight inspired jumping, where the longer you hold the button the higher you go (after a 0.2s timer gravity reinstates) #godot