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1,113
3 years ago

Added some Physics-based enemies and objects. and gave the slash the ability to apply impulse to any rigidbody with an Enemy or Item Tag. This is really fun i love physics!




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Drawing some textures, and messing around

Added my own knock-back system and basic AI. This is the first time I've gone and added features without any tutorials. I feel smart which isn't normal #IndieDev #Godot

(First Post!) Just put in Hollow Knight inspired jumping, where the longer you hold the button the higher you go (after a 0.2s timer gravity reinstates) #godot

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Made this hood guy, experimenting with animation and wiggly lines

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Added in some new assets for platform and props, i think it looks pretty alright, I want to add in some paralax backgrounds and actually create an animated "hand drawn" character

Added in a healthbar. I want to add particle effects to the last heart couple hearts to emphasize caution #WIP #indieDev #Godot

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

Nothing new to show on the game rn so here's morshu