Game
Corpse Party -infinity-
9 years ago

November -- Progress Report


Hello! This is a list of things I got done this month! I started developing a few days ago so please don’t fret if you think this is slow development.

Anyways, I spent the past few days working on the opening sequence (not completed) and the title screen (demo title screen complete.) You can check out an image of it below.

I used a menu script which allow me to change the offset of images and so forth to give a Book of Shadows type menu. As I was heavily inspired by it.

I won’t talk much about the opening sequence, as it heavily relies on Story Moments and Flashbacks. So, that’s all I’ve got to show you for now!

Toodles!
— PowerSourceStudios: KaiDish and Kappa



0 comments

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Shadow The Hedgehog X pixel art

What you all think

Finished work on the emotions of a new character for the tank universe

Rockin the Guitar, an Axe like Guitar I made for my Uni project

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc