1 year ago

Now for an actual pinned post

Stuff about me is gonna be here, what you need to know, etc.


So, hi. I'm ProPGOfficial, you can also call me ProPG.

I go by He/Him

About Me

  • I am an extreme FNaF fan

  • I code in Clickteam Fusion 2.5

  • I beat max modes

About *insert project here*

  • Five Nights at Freddy's 4: Ultra Custom Night - One of my biggest projects yet, a 2.0 is in the works which will improve the game, no confirmed release date but it'll be out at some point.

  • The FNaBP, But Better Series - These games all recode the original Five Nights at Bootleg Plush's games by @GreenJerry , mainly to improve their gameplay and make the game challenging and fair for all players.



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bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!

The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

Something new...

Somewhere you haven't seen before...

Pantallas de carga...

Nota: Cada noche tendrΓ‘ al menos una pantalla que te diga indirectamente que animatronico se activara.

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

They've moved...

After almost an entire year since development originally started, the game has finally been released!

Available for Windows and Android!

As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.