Next up
Mobile support is a go! This is running on real hardware. Still have plenty of fine tuning to do regarding button sizes, and a rework of the Stats screen is now in order.
Working on animated water for my retro RPG Shards of Grandeur! The static water tiles were bothering me too much. Looking forward to putting a game demo out within a couple weeks now!
Shards of Uvutu v0.1.2 Demo patch is out now! Fixing some issues with skipping cutscenes, and improving a particular story sequence. v0.1.1 had already been released, with vast game balance improvements!
I have renamed my game to be Shards of Grandeur! I am much happier with this name now. I've upgraded the main menu screen to help ring in the new title!
Literally just enabled the Android export and whipped up simple mobile controls. Once I figure out why the viewport isn't centered, I'll have to update my game page to add another platform...
Testings some tiles for a dry desert town. I'm really excited to start designing the creatures that fight you in this area!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Regular exercise is key for healthy wings.
Try it out!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
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