Game
One More Experiment
5 years ago

Now the intro cinematic is almost finished. Next step is to bugtest, playtest and then build the second level. THEN we have the new demo :)

We will open soon for public playtesting.

Thanks




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We're adding some new sections between puzzle rooms now, that will serve both as "breaks" in between puzzles, as well as some environmental storytelling.

DEMO 4 IN PROGRESS! Will come to Steam in a few months

#OneMoreExperiment_Game

The weapon used to clip into walls. This is not intentional. We added a spring arm to make the weapon fall back some as the camera closes in on walls etc. https://youtu.be/0JrJp8tw7eA?si=60wCHuyzxRYl25Ak DEMO 4 will come up in a few months! #OneMoreExperiment_Game

Hi! The release of the next demo will likely be delayed till the end of the year, and unfortunately even the fullversion. We're still aiming to get closer to a full game next year! The next demo will come to STEAM! :D Stay tuned!

Hi! We need more playtesters for our portal inspired puzzle platformer One More Experiment.

Feel free to mail: [email protected]

Thanks alot!

Hello! Once again sorry for the lack of updates. Life has been throwing stuff at me recently, and we're still trying to do more on the business side. Right now we're looking for different funding options. We just applied to Draknek Puzzle Grant! /Robin

We've just applied to gamehabitat Haven, a game studio startup program 😇 Wish us good luck and for us to be accepted! Were still a free time studio/project. But looking to change this soon with further development/release of One More Experiment.

The fire container switches has always been a challenge regarding how they should be represented visually, many aspects to consider: for example, they can be lit, but not absorbed from.

Right now were trying to have them be some kind of fire stakes!

We applied to Swedish Game Awards!! Wish us good luck! Things are still moving a bit slow, we're still working for "free", and are trying to do more business related stuff! But the game is still in development, dont worry :)