В этой версии добавлено :
1)Новая карта
2)Новый босс
3)Новый магазин
4)Продолжен сюжет
5)Добавлены новые враги
В следующей версии будет :
1) Новый босс
2) Новые враги
3) Новая карта
4) Продолжение сюжета
5) Сокровища :3
В этой версии добавлено :
1)Новая карта
2)Новый босс
3)Новый магазин
4)Продолжен сюжет
5)Добавлены новые враги
В следующей версии будет :
1) Новый босс
2) Новые враги
3) Новая карта
4) Продолжение сюжета
5) Сокровища :3
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
So here's the first of the zodiac signs i will make for the next weeks.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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