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Game
Cobalt Moon
2 months ago

Of course, I had to bring along the Threat Rating feature. Cobalt Moon just wouldn't be the same without Sable News slandering you in real time




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Implemented a run function by double tapping a direction. Any game developer knows that we take stuff like this for granted when it's actually nontrivial to implement

Dodge roll complete, Cobalt Moon is officially a soulslike now

Added a flash when a character is damaged, because more feedback is always good

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

An extremely important feature for any #beatemup

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Finally got something flashy I can show off, a slick intro for missions

Took a few tries to get this right, but here's the dodge animation

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Added a wacky game over screen. With that, the game is complete! Happy delivering!