Game
Shhh
12 years ago

Officially temporarily slowed down.


One of our team members has left and the other has not been helping out. Which leaves me to work alone on modelling, texturing, map making, managing, hiring, advertising, map making, asset making, and coding. But lucky for me I do have someone doing music for me and I also have Ryan helping on the voice scripts. So it isn’t all that bad :) I will just have grey hair by the time the project is done, thats all. But due to that factor I will have to push back the release date even further… Very sorry about that! I am trying to get a team together though so I may even be able to move the release date forward in the near future.



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So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

So here's the first of the zodiac signs i will make for the next weeks.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

New Teasers!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?