One of our team members has left and the other has not been helping out. Which leaves me to work alone on modelling, texturing, map making, managing, hiring, advertising, map making, asset making, and coding. But lucky for me I do have someone doing music for me and I also have Ryan helping on the voice scripts. So it isnβt all that bad :) I will just have grey hair by the time the project is done, thats all. But due to that factor I will have to push back the release date even furtherβ¦ Very sorry about that! I am trying to get a team together though so I may even be able to move the release date forward in the near future.
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Bandana Dee the Dream Friend
"Our work is never over" they said.
I worked so hard to get all four of them to the end safely, but then...
Szayel Aporro Granz - Bleach
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!
Annie of the stars










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