One of our team members has left and the other has not been helping out. Which leaves me to work alone on modelling, texturing, map making, managing, hiring, advertising, map making, asset making, and coding. But lucky for me I do have someone doing music for me and I also have Ryan helping on the voice scripts. So it isn’t all that bad :) I will just have grey hair by the time the project is done, thats all. But due to that factor I will have to push back the release date even further… Very sorry about that! I am trying to get a team together though so I may even be able to move the release date forward in the near future.
Next up
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Microsoft Windows XP Unprofessional (windows logo prototype)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
A little modern base i made
EpicTale sans










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