One of our team members has left and the other has not been helping out. Which leaves me to work alone on modelling, texturing, map making, managing, hiring, advertising, map making, asset making, and coding. But lucky for me I do have someone doing music for me and I also have Ryan helping on the voice scripts. So it isn’t all that bad :) I will just have grey hair by the time the project is done, thats all. But due to that factor I will have to push back the release date even further… Very sorry about that! I am trying to get a team together though so I may even be able to move the release date forward in the near future.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Family band complete!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
Showing off player 2 😎
What do you think?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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