Game
Shifts At Beaver's: Grand Opening
10 days ago

oh boy i feel like remaking the whole office expect the models i've finished previously they are probably gonna be updated or not.


Cameras will be updated too as the heck is this golden ui for them? Why not make it classy not fancy, the biggest positive is that the some things are already coded so i just have to remodel and reconcept cameras again, for now the og office is scrapped.

Please remember this (to myself)



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I really would like to make it in cutscenes, it looks really cinematic

[ Teaser - 10 ]

- 1, 1/11/1974 (D/MM/YYYY)

[ Teaser - 7 ]

- IT'S THEIR FAULT, that

Big transformation not gonna lie.

If i finish shifts at beaver's: grand opening then next game on development may be this

[ Subtitles ].

[ Teaser - 9 ]

- 2, 1974.

Huh, that's cool.

[ Teaser - 6 ]

- They've burned us

[ Teaser - 8 ]

- 3, 1975.

[ Beaver model by raisincooldude ].