Next up
This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect
Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones
It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
For this #screenshotsaturday I want to show you a bow with arrows in action.
Streamed a little recording session - working on a 'medieval' version of Radiohead's Everything In Its Right Place.
For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen












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