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Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones
It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.
Lethal #screenshotsaturday, everybody! We've brought death to this world! I've also made a separate enemy object with a different movement logic. Tell me, how you like it, please!
It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
animating my forever wip
This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly
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