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Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones
"Oh, the misery!.." #screenshotsaturday!
This is a prototype. I promise, I'm making them better, even though I'm facing some problems currently.
Lethal #screenshotsaturday, everybody! We've brought death to this world! I've also made a separate enemy object with a different movement logic. Tell me, how you like it, please!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Frisbi ![]()
to open today's slot on the calendar.
For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
This week's Fan Art Friday celebrates Lost Ember, a recent game from Mooneye Studios! Accept the quest in your quest log to get started.
This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly
















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