Next up
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
Made a big change on the first boss' stage (subject to change)
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
Final demo release in light of upcoming official release
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
And second, Yurelumis or ghosts that glow in the dark
They can help the player navigate dark areas like caves, which is where they'll appear
Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)
Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.
Forgot to show these, but just redesigned 2 more boss stages
0 comments