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He has hands now!
AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.
Been working on the artwork for the spider enemy!!! This is a preview of what it'll look like in-game. I am gonna remove all of these drop shadows as I usually apply those to the spritesheets themselves once I've drawn the animations.
FUNDRAISER LIVESTREAM #SaveJim
HIS HANDS ARE ANIMATED NOW!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The gang's all here!
The spider is more or less complete functionally AND artistically! I might try to update the enemy spawning algorithm before I release any new alpha builds with the spider, though. I'm on my whiteboard trying to think through that problem.
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Working on animating the spider! Like I did with Hensen and the other enemies, I'm doing it in layers, starting first with the web and now with the propeller thingy on the back.












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