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Progress Update #1
Made a game page for it, and from now on any progress will be posted here, whether it's sprite updates or actual progress. I'll try to post at least once a week. Random bone shenanigans go hard fr fr.
Added item descriptions and new items all around. Check message is complete. All that's left for the menu is to change the buttons and attack progress will ramp up considerably.
Sorry it's been a while! Took a small hiatus but I came back to this and made a few huge changes. Some small item tweaks, alongside the original attacks being reworked to be easier, and a new platforming attack. I should have a lot more to show next time!
Updates & What's to Come (apologies on the lag lmao):
It's been a while and with a new PC comes a new batch of news and content. Development of D3!InkSans may have come to a big of a halt, but my hardmode sans fight will definitely be playable within the month, so make sure to look out for that!
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Runestones: from concept to in-game model๐ฟ
Shadow The Hedgehog X pixel art











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