1, Blistergrid now fills the room with gas, which slowly heats you up, similar to a firedamp room (they're still a hazard if you step on it), and 2, new entites are going to be in the Cooling Sector (final 10 doors) but Echo stays and just goes a blueish tint and slows down.
Next up
making the generator minigame rooms, just do a quick minigame to exit, but if you take too long you'll burn to death
Got sidetracked and finished another entity before Hollo.
This one's pretty good tho. Mechanic in article ⤵
made a hazard, Rot spores. If you go in a room and you see fungi on your screen, you have to hold your breath to ward it off. If you fon't hold your breath, you die
ok i FINALLY finished dropsane teto
i think i still got it
Finished the final boss. Now coding the option whether you want to leave or whether you want to continue to the office cubicles and enter endless mode.
Jarvis, write a full essay in MLA-8 format indented to the left please
Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.
Mechanic in article ⤵
experimenting with subrooms and special stuff also :)
Randoms
i haven't mentioned this guy yet but i did make them
kinda like screech but you gotta look more (1-3 times)













0 comments