1, Blistergrid now fills the room with gas, which slowly heats you up, similar to a firedamp room (they're still a hazard if you step on it), and 2, new entites are going to be in the Cooling Sector (final 10 doors) but Echo stays and just goes a blueish tint and slows down.
Next up
finished the kitchen for night 5, Heated Situation.
basically when the furnace gets too hot, you gotta pull the lever to cool it off, you can hide in the freezer, but not for long, you have to fix the cooling system before leaving, and sum else idk i forg
finished Mycel. they do 2 things, appear when you look right, killing you if you dont look back, and another, appearing in the doorway and killing you if you don't wear your gas mask. The gas mask one got SO laggy when recording, I just didn't show it.
bro I thought the purge started
b@sically finished night 4, just tweaking some stuff to make it smooooother and less unfair, that sorta thing
(add the dust man theme from mega man 4) omg its dust man from fnf
made most of the office mechanics, done the oxygen mask, door, vent terminal, and vent reset. only the radio to do then i can start the threats!
changing Luna's face a little. idk why their eyes and that just look off, idk what i'll do but i'll make it look less stupid.
Updated Aske
I've lost pretty much all intrest in this game, and it's basiaclly fully finished anyways, so I'm finishing it early. Only thing i was gonna add were a few more entities, achievements and modifiers, and maybe some extra rooms but still.
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