1, Blistergrid now fills the room with gas, which slowly heats you up, similar to a firedamp room (they're still a hazard if you step on it), and 2, new entites are going to be in the Cooling Sector (final 10 doors) but Echo stays and just goes a blueish tint and slows down.
Next up
Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.
Got sidetracked and finished another entity before Hollo.
This one's pretty good tho. Mechanic in article ⤵
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
M@king Thawn's AI. It's not the best but isn't the worst. If you get near him he chases you otherwise he just wanders around, also instead of instant kill he scrams you, but if you're bleeding too much he just eats you.
Testing out a new move! This move is for all characters
made a methane leak mechanic and a death screen!
ik it sounds weird, but i needed a way to make the player have to access the cams to beat the night.
the deathscreen also has extra effects it just didn't work when i was recording.
more in article ⤵️
Dude
Finished the rest of the status effects.
More in article ⤵️













0 comments