I did get directed graphs and node traversing down, which is great! However there is the case with there’s a cycle(aka endless loop in a certain condition), which I’ve expected it to happen so I’ll have to create a way to detect them and deal with them so they won’t mess up the sorting, after that the drawing order thing should be pretty easy to implement

3 months ago
Next up
Elliott can finally glide now, first time of him appearing as playable since forever
Inner peace
Teaser
They get brighter when you get close to them
BEWARE THE NOID.
(The classical ol'Dominos mascot)
Character Stats exist now, don't worry about the attributes thing for now, it's a surprise tool that might be useful later
Haven't been feeling it as of recent. For many things
(add the dust man theme from mega man 4) omg its dust man from fnf
Here's like two out of some of the enemies that I have planned for the school area
and a bit of things for the future
5 comments