Game
Batch RPG SubProject: Random Dungeon Generator
7 years ago

OK, it's time for the final output. I want to make it work with other programs/scripts. That means, i make a routine which run external scripts for every type of path/room. rooms, paths etc have ID's. This can be used to run different external scripts.




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I added shadows to the map. New parameters: - shadows Enables shadows - shcolor Define the color of the shadows - shchar Define the Character of the shadows - shdir Set the Shadow-direction (up, down, left, right)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

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#Pecaminosa | #IndieDev | #OST | #Jazz

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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

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