Next up
DEvloGerror5?: its done. the core frame work for the world is finally all done. the base work is set, all it needs is content to fill the gaps. also noted old employee SSchara has been replaced with a new hostage. RT!frisk, she will do nicely.
i forgot to announce this but im doing a shop keep Q&A on my YT
feel free to ask her anything and they will be included with the YT questions
due to something that has been brought to my attention, (mostly the sounds of the custom made themes trev, the new cover music maker) sounds like it uses AI
from here on, im putting all of his songs through a AI music checker, including past ones.
This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.
hate? HATE?! let me begin to explain how much ive began to feel HATE towards this specific sans ever since ive started working on his very existence, down to his balancing even before the game is released
(game is now in a playable state)
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
a demo might actually be sooner than i thought, demo might realse with unfinished passive/status effects (and missing the gg fell event) but i could totally get it out in the next month
damage script and turn system are nearly FULLY done
D3vLOg:6?: got around to giving the new employee her pocket realm. told her i didnt care what she did or said, as long it doesnt involve information on me, and i wont have to send her to her AU in a box filled with limbs.
(shop remaster has begun)
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
adding shaders(killers 2nd phase) in soon as im also working on the damage script
due to scratch's issue with importing GIFS, shaders in game may appear stuttery and clearly do not flow frames smootly, deciding on rather i should cut them or not












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