Game
The COMPOUND

11 months ago

OK so basically, onc3 you get to door 100, you have an option to continue to a subflo0r, which is like an office (origonal ik), which has ofc different entities and goes of for forever. They'll still have similar entities, just in a more office styl3.




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made the first character design and spritesheet! (haven't done the rooms yet but finished the menu)

it's called wilt, it's a rush varient, it just crumbles halfway through its attack. mostly uninteresting, has varients.

PLEASE NOTE THAT THE CURRENT BUILDS ARE AN EARLY RELEASE AND THERE WILL BE BUGS!

If you find any please tell me by however means.

Ik I haven’t posted in a million years sorry just been busy take these shod drawings ig

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

Fixed some important bugs for ObO.

ok i FINALLY finished dropsane teto

i think i still got it

Finished the final boss. Now coding the option whether you want to leave or whether you want to continue to the office cubicles and enter endless mode.

Working on Thawn. Messing with smudge animations also. Also the reason it ends so abruptly is because the death screen would usually go there.

anyways here's my new sona ref (+ some fun facts)

i hope you like it

Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.

Mechanic in article ⤵