Game
The COMPOUND


7 months ago

Ok, so I already designed this one, but I'm only coding it now. It's Luxace btw.

Mechanic in article.


So, they appear from 85 - 90, and you're on a catwalk above lava like in the Emmition Lakes (door 49-52), and they have a big beam of light out their face, and when they use it, it heats up anything the beam is on, which means if they look at you while it's on you're cooked (no pun intended). You gotta hide behind stuff and that.



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Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.

Finished the rest of the status effects.

More in article ⤵️

made some new eye variation for NuLL, most referencing to them back in one of my older games (RRBB2)

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

getting festive!

can’t work on the weekend also as I’m very busy

Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.

Mechanic in article ⤵

finished the camera flash system. y0u get 5 flashes per battery and 2 total batteries

used to scare away animatronics

Me when fruits are flying

(Original designs by Knockoutsplace, no clue if he has a Gamejolt account)

Finished the final boss. Now coding the option whether you want to leave or whether you want to continue to the office cubicles and enter endless mode.