Next up
There is now an old chapter 3 post processing style
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
Currently doing some test ui would be cool if you people have any suggestions for a new ui
were so back
Finally getting somewhere
Nothing unusual here
And now there are particles
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project
Didnt think this would work
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