Next up
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
Happy April Fools! Have a 2D map maker that I made over the course of a few days. If you have any suggestions please let me know because I might update it.
Since my foot failed me during school and now walking is a pain i guess got nothing better to do than to keep working on this thing
Very soon...
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
were so back
Finally getting somewhere
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
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