Game
FNAF Kit
4 years ago

Okay folks. No going back. I have published the most recent test build to the page. Please manage expectations as the game is still WIP. This game changes every five minutes and everything is liable to change, especially with feedback.




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Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Buttons ver 2- jumpscare Test

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.