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So, hey guys, I'm on vacations and I'm not in my house, but I will still continue to the game, today I make a little animation for the title screen, I like it, what do you think?.
Okey, i finished the textures, now im working on the new IA for the skin stealer, is a litle confuse but i have something in mind, i think the game is going fine, soon, posibly i will upload the beta game, just a few ones will have the chance to try it.
i wont be in my house the next 5 days, so i dont will work, anyway, i have some posts to upload, this one is the settings menu, later i will fix the lights, you can change de volume of anything, and soon you will be able to change the graphics, byee.
We're building out a mysterious world for our game Usual June. We can't help but wonder...what's going on in that crevice and how deep does it go? What do you think?
👻 Wishlist Usual June on Steam! https://store.steampowered.com/app/2702430/Usual_June/
¡Hi!, i been doing another cinematic, the diference with the other is that this have a human model and im not a expert doing animations, less with a 3d model, this is the room and the 3d model.
Entity 68, aka “Partypoopers.” =(
Who wants me dead?
NEW CONTENT!!!
-New Sounds
-New Intro Scene
COMING SOON:
-First look at history
-AI Implementation
-Level 1
Thanks to everyone who follows the process of the game, there will be a beta of the game soon.
I finish the intro scene, I made the behavior of the monster and its field of vision, i only need a good model for the monster and add a few more things and the first level will be finished,
Alpha Gameplay - Everything shown is subjected to change.
Sorry for leaving this, i haved a lot of work from school, and i went to Puebla, so i dont worked so much, also the inspiration had run out, but now, after vacations, im with new inspiration for work, the new thing for the game i added is the inventory.

















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