So far applied the convex + RGB effect (and changed the ambient light to looks like more natural). I'm still thinking about the trophies and how I'll apply the gj API. And I'm fixing the sounds balance and adding some sounds effects(reverb and low-pass effect). Those animatronic arts was what I used to change the trophies arts :3
I also improved the lag (now it's running smoothly in 25-40 FPS). And changed the scenarios, removing some models and adding other stuff. Also fixed the rotation sensibility and the move speed. I'm refactoring completely the code (the hardest one is the main menu script, with 1300 lines of stress). I added a occlusion system to all of the models and reduced the convex and RGB effect in some nights to don't be so insane( I just added it in the nights)
I'll develop TPW Just for mobile, cuz I never played any game in PC,and to develop a game I don't need to just develop, I need also experience. And I want to show that mobile games are also good just like PC games (even if the mobile games has a smaller RAM usage limit) ^^
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