Game
Muse Genkaroku
5 years ago

Okay. So after a while of thing, I realised that using two separate save files to handle player achievement is virtually impossible at the moment.


Perhaps using only one save file with all of the achievement switches and the main game's progress on that file will be less complicated than having the game's progress in one and the achievements in the other.

The only thing with that is using that method, achievements are tied to the player's data, and if they completed the game once, then they could get numerous instances of these achievements if they start subsequent playthroughs. So I'm planning to add a new "IsCleared" switch, which by default is off, but once you complete the game once, it will be "on" and when it is "on", then you will be teleported to the same character selection screen but once you select your character, it will not reward the player with achievements during that playthrough (since they have unlocked them already).

Also along with that, in order to manage each character's storyline and whether the player has cleared the game with that character, then separate switches will be created for these characters. By checking these switches are on or off, then the story will progress as according to these characters' scenario and if the player has cleared the game once, then each character choice in the character selection screen will be marked as "Cleared".



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These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).

This is literally the game's development state now.

Due to several reasons, the development of this game is halted, but it is anticipated that the development of the game will be resumed soon.

Here it is pals.

The first (and current) version of the intro theme.

Created using choir, harp and celesta instruments.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

So, this is it, pals.

The header of the game, both in the Game Jolt and itch.io versions.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

The two thumbnails of the game.

The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.

Septette for a Dead Princess, Pokemon-styled cover.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I was bored so I make this monstrosity.

Earrape Shinki's theme along with a deep-fried version of her image.