Game
Muse Genkaroku

4 years ago

The favicon of the game's itch.io page.


Actually it is a variant of the favicon of the game's Fandom Wiki.

Basically, a heart with an angel wing and with a cross placed over it is enough to symbolize the game.

So now I will make the game's promotional material first before I can actually work on the game.

The next objective is to make a Game Jolt community of the game, and create the community background, header and channel banners.



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This is why, ladies and gentlemen, kids chose to not to have waifus!

Attack of the Killer Queen, my cover version.

Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.

Colored using the NES palette.

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)

The Rat

These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).

Here it is pals.

The first (and current) version of the intro theme.

Created using choir, harp and celesta instruments.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So, this is it, pals.

The header of the game, both in the Game Jolt and itch.io versions.