Game
Muse Genkaroku

4 years ago

The favicon of the game's itch.io page.


Actually it is a variant of the favicon of the game's Fandom Wiki.

Basically, a heart with an angel wing and with a cross placed over it is enough to symbolize the game.

So now I will make the game's promotional material first before I can actually work on the game.

The next objective is to make a Game Jolt community of the game, and create the community background, header and channel banners.



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The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)

To create precise overworld danmaku, you need at least 100 events filling the borders of a single map...

And at least 10 maps to create a single simple Touhou-styled stage with dungeon crawling elements.

The two thumbnails of the game.

The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.

#GJAsks Favorite Video Game Genre huh?

I've always had a soft spot for platformers, more specifically the ones that feel like a big adventure.

If only I could make them myself at some point...

Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.

Colored using the NES palette.

Leyton and Louis. Calling it the LL duo

ALSO FACE REVEAL AT 600 TRUST NOT CLICKBAIT !!

My new icon + header.

The thumbnail of the game's itch.io version.

Simply just a modification of the original thumbnail.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here it is pals.

The first (and current) version of the intro theme.

Created using choir, harp and celesta instruments.