Next up
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
New project is having a fun, early outing.
First signs of danger.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Figured it out.
Suppose it's rude to come back doing polls without showing some sort of progress for it.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Yeah, we're doing this.
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.










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