Game
Old Gramps
13 years ago

Old Gramps - V0.35 release: Minor bugfixes


To provide some evidence establishing that this project does make a bit of progress now and then, I released version 0.35 of Old Gramps today. This version contains some minor yet important bugfixes:

V0.35 contains:

  • [FIX] After returning from the inventory, yellow texts will now be shown fully;

  • [FIX] Fixed an error that occured when opening the inventory;

  • [EDIT] Minor textual fixes.

*.ini files from V0.34 should work properly in this version.

Especially the first fix makes the whole a lot more user-friendly. It was kind of annoying waiting for the text after opening the inventory.

As for Episode 3: the coming two weeks are very busy, so I don’t expect to make a lot of progress.

Keep finding those contradictions and stay tuned!



0 comments

Loading...

Next up

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

What you all think

Why walk when you can jump?

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

My D&D art for my family so far (WIP if you couldn't tell)

I did this on my 3DS ^^ #Kirby

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !