

1 day ago
Next up
Another reason why tilesets can be tedious is that I have to get every single tile into it's own individual sprite
Today just feels unreal for some reason
Reworking on how Tile Indexes
Very much numbers
Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Leavin this here for ya'll
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
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Hmmmm
Dude
Actually YKW? I think we can do it, I'd have to make another slope type but it won't be to hard since it uses the same formula










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