
OMIGAH THE INTRO CUTSCENE IS HERE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA (sorry for the lag in the video and wrong timings, @zuneh
tried his best using clones) Edit: The Intro Cutscene Changed a bit to be Skipped if you feel like its too long.
Next up
We are bringing a new Update to the Demo. Stay Tuned for: Chilidog Spire: The SPB Demo!
ADSADSDASDASDADSADSDA ANOTHER CUTSCENE (when you start a new save file) (also the angy eyes at the end is the self-propelled bomb) (sorry for the low quality)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Showing off player 2 😎
What do you think?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
















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