Game
On The Verge
9 years ago

On The Verge [Update 1.1]


-Added system experience/player level
-Added new map “City of Z”
-Added new objects to the store
-Added new settings: screen resolution/picture quality
-Added new tips
-Added a weapons upgrade
-Added cursor

-Improved game interface
-Corrected/modified the build mode

-Redesigned maps: Mars and Arden
-Fixed issues with the lighting
-Objects optimized
-The tab “Player” is now available!
-Slightly updated AI robots

P.S. Soon I want to add a technique to move faster around the map. Update the music, add new weapons.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Why walk when you can jump?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM