
Next up
I've added a new type of Mystical Seed: The Deku Seeds! These mix the Deku Nuts & Seeds from Ocarina of Time into a single item, having different effects whether you drop or shoot 'em!
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍
Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!
Wanted to show off some of my girlfriend's custom design drawing for video game characters. One is a jellyfish-themed Zora, and the other 2 are based on Dragon Quest monsters. We might be working together on the Zelda project soon :)
New year, new HUD✨
(Black variant will still be available in settings)












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